3d Advance Studio
Lecturer : Mr.Shan Fei
Bouncing ball Animation
First, create a sphere.
Then, create camera from the rendering option.
After that, select the camera1 in the outliner. Then go to panel to choose the perspective view.
Now, go to Attribute Channel1 to on the orthographic from the orthographic view option.
After that, go to window, then click rendering editor , from there go to rendering setting. In the rendering setting, change the image size to HD 720.
Bouncing ball Animation
Now, go to view option, then choose setting. From that, select the resolution gate. After that, select the safe action.
Then, go to panel, then select the look through camera. then select tear off to get the perspective view.
Go to window, select the preference setting, then go to animation.After that, go to tangent, now set as flat and as stepped. After that, go to setting, noe set the frame rate. It must be in pal 25fps.
Playbast
Driven and driver
Mikey Animation
Breakdown
Basically, breakdown is a kind of guide/reference video of ourself.
We were taught to shoot/choose a video of running then jump and then landing. Then do breakdown to make sure how many frames and which frames we are going to use to do animation with the selected 3d model
given by Mr.Shan Fei.
Rendered videos
Playbast : Blocking
Playbast : Spline
Playbast : Polish
WalkCycle Animation
Breakdown
Basically, breakdown is a kind of guide/reference video of ourself.
We were taught to shoot/choose a video of walking, and then do breakdown to make sure how many frames and which frames we are going to use to do animation with the selected 3d model
given by Mr.Shan Fei.
First process was, we have to set key frames.
This process is called as Blocking.
Final Project
DanceAction Animation
Selected Dance Video from the movie AnyBody Can Dance (ABCD).
Breakdown
Basically, breakdown is a kind of guide/reference video of ourself.
We were taught to choose a video of dancing, and then do breakdown to make sure how many frames and which frames we are going to use to do animation with the selected 3d model
given by Mr.Shan Fei.
First process was, we have to set key frames.
This process is called as Blocking.